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Dark GDK / Dark GDK + C++ engine

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Craythur
15
Years of Service
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Joined: 9th Feb 2009
Location: Costa Rica
Posted: 15th Apr 2009 23:46
hi everyone:

Can i say that "Dark GDK" + "C++" = Game engine ?

Thanks
ABXG
15
Years of Service
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Joined: 1st Apr 2009
Location: Canada
Posted: 16th Apr 2009 01:00
DarkGDK is more or less a wrapper for DirectX and C++ is a coding language. You could write a game engine in C++ using the DarkGDK library (and what ever other ones you like, such as PhysX) to create a game engine.

For example, I have ~1100 lines of kind in my project and the "game engine" part of my code is around 800 of those lines, it is maybe 1/10 done. I still have to integrate PhysX, purchase/integrate Dark Lights/Shaders, and create an AI that works with my games implementation of PhysX.

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Currently 900+ lines of code into an "over-the-shoulder" action RPG with combat based on rag-doll physics.
Craythur
15
Years of Service
User Offline
Joined: 9th Feb 2009
Location: Costa Rica
Posted: 17th Apr 2009 00:20
hi ABXG

thanks, for the reply. Now i have a better idea, thanks.

http://i182.photobucket.com/albums/x60/oxodu/chuckok.gif

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