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FPSC Classic Models and Media / quick question about the new LED minipack from EAI

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The Aaron
17
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Joined: 31st Dec 2008
Location: American High School
Posted: 18th Apr 2009 20:34
I just have a quick question regarding EAI's LED minipack, I am having problems with having the light shine and work properly. could someone post a screen shot of the prefrences tab in the editor and one on the build game lightmapping tab.
Mods can feel free to delete it after the post is responded to.
~Aaron

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Errant AI
19
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Joined: 24th Aug 2006
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Posted: 18th Apr 2009 21:18 Edited at: 18th Apr 2009 21:21
Which version FPSC are you using?

Dynamic lights need to be enabled.

If you can see light when a gun shoots the LED should work as well. Some mods are incompatable unless darklights are disabled.
The Aaron
17
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Joined: 31st Dec 2008
Location: American High School
Posted: 19th Apr 2009 09:40
I am using S4 mod on FPSC version 1.09,
I have shader effects turned off, full light mapping on, and dynamic lighting, but i can only see the light on the walls if there are no lights in the level.
Thanks for your help so far.
~Aaron

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Errant AI
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Posted: 19th Apr 2009 13:19
I think you need to disable darklights for s4mod. I'm not sure if the lighting problem is fixed in s4mod V2 but it might be. You might want to ask in the s4mod thread to clarify.
The Aaron
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Joined: 31st Dec 2008
Location: American High School
Posted: 19th Apr 2009 19:30
Which of the fallowing should i do?

1. How do you disable darklights?
2. Should I just put the default airmod on/

Thanks,
~Aaron

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Errant AI
19
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Posted: 19th Apr 2009 19:34
1. You'll have the same problem with standalone AirMod. Ply's Mod 1.08 wil work though. Maybe s4mod v2 or Project Blue as well.

2. Go to setup.ini, there is an option for the old lightmapper (or so I've been told).
Airslide
21
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Joined: 18th Oct 2004
Location: California
Posted: 19th Apr 2009 20:14
Technically standalone AirMod isn't even the latest version of 0.6, so I'd recommend Project Blue or Ply's Mod regardless.

The Aaron
17
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Joined: 31st Dec 2008
Location: American High School
Posted: 19th Apr 2009 20:47
In the setup.ini Here are the settings.
just tell me what to do.




again this is for s4mod.
Thanks,
~Aaron

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PW Productions
17
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Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 20th Apr 2009 07:23
Hey, EAI? I have a question about the LED's as well. Whenever I pick them up, I can't switch to them. It says 'Picked Up a Weapon', too. Do they work with FPSC X10? And does a light have to be dynamic? Also, I'm having the same weapon switching issue with other X9 weapons I downloaded with the TGC Store. Maybe you could help?


The Aaron
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Joined: 31st Dec 2008
Location: American High School
Posted: 20th Apr 2009 07:57
@ PW Productions Manager
If X10 is anything like X9 than look at the fpe of the pickup and you will see something like "isweapon = EAI\Weapon" look in the gamecore/guns folder and find where your weapon is and change the fpe to read wherever the weapon folder is.
~Aaron
P.S. I downloaded project blue today, i will install it later today.

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Errant AI
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Joined: 24th Aug 2006
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Posted: 20th Apr 2009 19:11
Change to lightmapold=1

PW Productions Manager, As The Aaron pointed out, the gamegore directory is likely in the wrong location. Should be in gamecore/guns/EAI/LED(color).

If the LEDs do work in X10, they will probably flicker on/off like a strobe-light because I doubt Lee added Airslide's firerate code to X10.
PW Productions
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Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 21st Apr 2009 05:20
Ah, thanks. I'll try it out.


DarkJames
16
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Joined: 11th Aug 2009
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Posted: 12th Aug 2009 03:03
can you please upload the updates of the guns ,errant ai?

THE BLACK .... wait it was the white or green ohh! screw this....

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