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FPSC Classic Product Chat / Spawning Enemys after a certain story zone is activated

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SEctionAgeNt
15
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Joined: 14th Mar 2009
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Posted: 19th Apr 2009 18:20
I'm working on a game in fpsc and i want the player to walk into a story zone.The story zone then spawns enemies all over the map.How exactly would i be able to do that.
freak of nature 64
15
Years of Service
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Joined: 19th Jan 2009
Location: Look in your car...
Posted: 21st Apr 2009 18:31
Hello and welcome to the forums! I hope your stay here is pleasant. Use the search tool BEFORE you post and others won't flame you.


How you do it is you place a trigger zone and and your entity and in the properties of the entity set "Spawn At Start" to no and "Spawn After Delay" to yes, but don't enter any numbers in or it won't work. Then, in the properties of the trigger zone, set the main script to plrinzoneactivateused and in the "If Used" column put the the name of the entity. If you want to play a video before it spawns, put your video in the "Videobank" folder and set up a story zone with the video attached to it. Have fun

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