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FPSC Classic Product Chat / how can i import direct x models?????

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nikas
15
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Joined: 23rd Apr 2009
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Posted: 24th Apr 2009 01:34
how can i import a directx model in fpscreator....and please tell me everything that i have to know to do that.....thanx

divernika
rakker126
16
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Joined: 12th Sep 2008
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Posted: 24th Apr 2009 18:05
You cant, its to difficult

Now in the W.I.P. forum: operation sunlight
http://forum.thegamecreators.com/?m=forum_view&t=149451&b=25
Doomster
16
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Joined: 8th Nov 2007
Location: Germany
Posted: 24th Apr 2009 18:16 Edited at: 24th Apr 2009 18:17
Don't be so ironical, Rakker...

To import your own Models you can use the 'Entity Maker' provided by The Game Creators.

Quote: "FPS Creator Entity Maker

This is the complete Entity Maker utility used to create all of the entities in the full version of FPS Creator. With it you can make your own entity files. Also included in the archive is 20 minutes worth of video tutorials on how to use the Entity Maker. The videos are in Windows WMV format, so use Media Player to view them.

Download: http://files2.thegamecreators.com/fpscreator/fpsc_entity_maker.zip — 22.3 MB"


nikas
15
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Joined: 23rd Apr 2009
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Posted: 24th Apr 2009 21:58
well i made an x file model in lightwave but this IS ALL I WENT SO FAR I CANT USE ENTITY MAKER CUSE IT DONT RECOGNIZE THE dIRECTX FILE PLZ TELL ME HOW TO USE IT PROPERLY......

divernika

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nikas
15
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Joined: 23rd Apr 2009
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Posted: 25th Apr 2009 02:00
and i followed the tutorials...ok the models that where already there worked but not mine.....

divernika
nikas
15
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Joined: 23rd Apr 2009
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Posted: 26th Apr 2009 23:27
ok done with the models now it doesnt recognize the textures...pffff

divernika

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