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Dark GDK / Really slow compiling

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Cole Xemi
16
Years of Service
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Joined: 20th Aug 2008
Location:
Posted: 26th Apr 2009 23:01
Took about 10 minutes to compile the 2D Game from the wizard.... Anyway to fix this?
Diggsey
18
Years of Service
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Joined: 24th Apr 2006
Location: On this web page.
Posted: 27th Apr 2009 01:54
Get a better computer? It takes only a few seconds here...

ABXG
15
Years of Service
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Joined: 1st Apr 2009
Location: Canada
Posted: 27th Apr 2009 01:58
Yeah, a faster CPU can really help with compile times. I have noticed that when compiling on my laptop with a 2.0GHz Intel Centrino the game I am working on can take up to 30 seconds to compile, where as on my desktop with an Intel e6750 at 3.5GHz the project takes around 5 seconds to compile.

Both computers run Vista 64.

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Currently 1300+ lines of code into an "over-the-shoulder" action RPG with combat based on rag-doll physics.
Cole Xemi
16
Years of Service
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Joined: 20th Aug 2008
Location:
Posted: 27th Apr 2009 02:19 Edited at: 27th Apr 2009 02:20
My computer is not the problem I think... I have a Athlon 4600 X2 @ 2.70GHz. Earlier today it took about 15 seconds to compile my game. Anyways I just messed around with my project settings and now it doesn't freeze anymore compiling! Weird...
Diggsey
18
Years of Service
User Offline
Joined: 24th Apr 2006
Location: On this web page.
Posted: 27th Apr 2009 18:43
Setting optimization to full will cause a lot of slow-down too

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