I commented out:
#pragma comment ( lib, "file.lib" )
#pragma comment ( lib, "matrix.lib" )
#pragma comment ( lib, "world.lib" )
#pragma comment ( lib, "particles.lib" )
#pragma comment ( lib, "3dmaths.lib" )
#pragma comment ( lib, "ftp.lib" )
#pragma comment ( lib, "memblocks.lib" )
#pragma comment ( lib, "multiplayer.lib" )
#pragma comment ( lib, "terrain.lib" )
I do not use functions from any of the libraries at the moment, my project compiled fine. I did seem to notice a slightly faster compile, but the size of my output executable file did not change (it started as 1272kB and ended as 1272kB).
You could of course get rid of the extra code, it probably won't do much for you at the end of the day.
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Currently 1300+ lines of code into an "over-the-shoulder" action RPG with combat based on rag-doll physics.