Thank you so much for the detailed response! I will start messing around with it promptly.
The problem with the Sporting 12 is that when you hit the r key it looks normal, plays reload sound. But instead of the ammo count going up with each shell, it only goes up after the entire reload animation ends, then it does it 6 more times before actually having 6 rounds in the clip... If that makes any sense at all...
EDIT: Thanks CG, I just tried it out and I see what you mean, the end of the reload animation (right before it goes back to idle) is a little funny looking but, nontheless it works. Lemmie know when you get it working properly (if you do) either by posting or emailing me. I will try to work it out also.
"There are very few problems in life that cannot be solved by the proper application of high explosives"