Well, it works, but I've ran into a big problem. It seems that whenever the enemy is knocked down, they do the following:
-Get knocked down
-Without transition, goes to the crouched position in a frozen state
-Levitates in mid-air then starts waving it's arms in a swimming-like motion
-Falls over again and stands up. May or may not return to normal.
(There may or may not be variation on the glitch, this is just the stages I've seen two characters go through.)
Also, when I knock an enemy down who is running, he will get knocked down whilst sliding in the direction it was running. Can anyone shed some light on this matter? I'm using Ply's Mod V108 + Airmod with V1.09 of FPSC, with the scripts from V1.09 (eg: cautious10, chase10,etc.) However, I tried it with the old scripts and it still did this, so I don't think it's to do with that.
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