Okay, do any one of have any ideas about to contruct some sort of workable track collision system (like f-zero / extreme g 3)?
My problem is getting the smooth bends to work correctly, expecially if they are banked. I could try and convert a CShop 3 .x to a bsp and use that sliding collision? [CS3 has the arch prefab]
But then the whole level would have to be boxed in, which is something I do NOT want!
At the moment my track is very long and very straight. Any ideas?
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