I am about 85% complete with a game, and mostly I'm waiting for the company I hired to do the art to finish.
Last night I saw the games this site sells:
http://www.pompom.org.uk/
Their are some really cool special effects going on here. Is most of this done with pixel shaders?
Secondly, how badly do effects that are based on pixel shaders slow down hardware without pixel shading?
My game is meant to be very mass market. I had always been planning to add a snowing particle effect, but now I'm considering adding more. Should I? Will I be limiting my audience?
How is DBPro at this stuff anyway? Does anyone have any reccomendations for how to learn to program effects like this with DBPro?
Tony