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Dark GDK / Infinite Plane

Author
Message
DragonsLair
15
Years of Service
User Offline
Joined: 3rd May 2009
Location: Scarborough
Posted: 10th May 2009 18:54
In Blitz we could create an Infinite Plane to use. This was done with one line of code.

Is there a way of doing the same thing in DarkGDK?

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Diggsey
18
Years of Service
User Offline
Joined: 24th Apr 2006
Location: On this web page.
Posted: 12th May 2009 23:51 Edited at: 12th May 2009 23:51
dbMakeObjectPlane(<VERY LARGE VALUES> )

jezza
16
Years of Service
User Offline
Joined: 8th Mar 2008
Location: Bham, UK
Posted: 13th May 2009 10:18
If you moved that to always share the x and y positions of the camera it would give the illusion of infinite size

Diggsey
18
Years of Service
User Offline
Joined: 24th Apr 2006
Location: On this web page.
Posted: 13th May 2009 16:01
It would also be more realistic if you made it a circle instead of a plane, and moved it with the camera, because the horizon would always appear flat then.

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