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FPSC Classic Product Chat / What are some good numbers for weapon damage in an online game?

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Rathalos888
15
Years of Service
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Joined: 17th May 2009
Location:
Posted: 18th May 2009 02:19
I tried to make a multiplayer game, using damages such as 10 for the M16, 7 for the SciFi Rfle (with the scope) and 35 with the sniper. Only thing is, most of these weapons would kill in one hit (and no, I did not check one hit kills). So, I was wandering what good damage amounts are for weapons in an online game. Thanks!

I'm quite the noob at FPSC, so cut me some slack =P.
GraPix
User Banned
Posted: 18th May 2009 06:31
Damage by weapons in online games is depended on what health you are using for online characters. For Example, if your character's health is 10 and weapon's damage is 10, it will kill in one shot. But if character's (entity's) health is 10 and weapon's damage is 5 then it will kill the character in two shots.

-GraPix

GraPix Entertainment
Red Eye
15
Years of Service
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Joined: 15th Oct 2008
Location:
Posted: 18th May 2009 20:42
Quote: "Damage by weapons in online games is depended on what health you are using for online characters. For Example, if your character's health is 10 and weapon's damage is 10, it will kill in one shot. But if character's (entity's) health is 10 and weapon's damage is 5 then it will kill the character in two shots.

-GraPix"


5 x 2 = 10

10 x 1 = 10



RankEleven
15
Years of Service
User Offline
Joined: 23rd Jun 2009
Location:
Posted: 1st Jul 2009 02:08
I don't mean to go off topic here, but with that said, how come when (in my game) I used low life such as 50 health, and made the gun do 50 damage, it still took 2 shots? -Al

"At the end of the day, we'll all be in bodybags"
djmaster
User Banned
Posted: 1st Jul 2009 11:05
Seems like either FPSC is buggy or 50-50 somehow equals 1 for FPSC.Try 51 damage for the weapon or 49 character health.

[href]http://chargedstudios.netne.net/index.htm[href]
"Im British you muppet!"-Psycho

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