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FPSC Classic Models and Media / Problems utilizing media assets in Model Pack 21

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Cleve Blakemore
19
Years of Service
User Offline
Joined: 24th Apr 2007
Location: Australia
Posted: 18th May 2009 15:36
I just bought Model Pack 21 and installed it and tried it out in FPSCreator. Unquestionably some of the coolest animated models I have ever seen.

When trying to import the .X files for use in another engine, I am getting terrible distortions for the hands. Is there an easy way to correct this? Could Steve from Arteria PM me as to how I can fix these problems? It looks like the FPE file may be applying corrections to the model that don't show up in the .X import ... how do I get these terrific models to import correctly into FRAGMotion or Milkshape?

The best game to work on is the one you enjoy playing the most.

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