Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark GDK / Effects

Author
Message
DragonsLair
15
Years of Service
User Offline
Joined: 3rd May 2009
Location: Scarborough
Posted: 19th May 2009 11:19
Can I use the DirectX commands to directly load an FX file? because so far, the fx file I made in 3DSMAX doesnt load and just stops my game

Morcilla
21
Years of Service
User Offline
Joined: 1st Dec 2002
Location: Spain
Posted: 19th May 2009 12:29
Some shaders must be refined before porting them to DGDK, besides a bad initialization can crash it too. Not sure about the DX commands.
DragonsLair
15
Years of Service
User Offline
Joined: 3rd May 2009
Location: Scarborough
Posted: 19th May 2009 12:42
Quote: "Some shaders must be refined "


what do you mean by this?

Morcilla
21
Years of Service
User Offline
Joined: 1st Dec 2002
Location: Spain
Posted: 20th May 2009 12:23
That some semantics inside the .fx file might not be strictly the same that DGDK/DBPro uses. Mostly the auto-feed matrices and other.

Go here to learn more:

Learning to write Shaders
DragonsLair
15
Years of Service
User Offline
Joined: 3rd May 2009
Location: Scarborough
Posted: 20th May 2009 12:30
thanks for that I shall look into this now

Login to post a reply

Server time is: 2024-11-25 10:57:16
Your offset time is: 2024-11-25 10:57:16