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FPSC Classic Models and Media / Jonathan Hay's TGC Store Media

Author
Message
JRH
20
Years of Service
User Offline
Joined: 8th Jul 2006
Location: Stirling, UK
Posted: 21st May 2009 17:20 Edited at: 21st May 2009 22:36
Ok, I got a little tired of using the same media over and over and for that reason I've decided to sit at my desk, and model as many general objects as possible (like tables and stuff). I also decided, while I'm at this, why don't I make a few goodies aswell.

Heres what I've been up to so far...

Wallbomb
This bomb sticks to the wall in your FPSC game. Placed in the editor and activated via the 'y' key. Customized HUDs and scripts.


Yet Another Monitor
This is my first model VDU, and I'm rather pleased with the way it turned out. When shot it explodes and changes to an alternate texture with a blank screen.


The Table_01 Collection
A collection of texture varying tables; two wooden and one metal.


Table_02
A large metal table, maybe for industrial scenes.


Table_03
My first circular table.


Wolthar P99
My P99 model, with a completely miss fitting texture.


Segment Collection #1
I got a few stares going around taking pictures of walls, ceilings and floors but the end result is 100+ pictures that I can use to make complete room segments.

My ToDo List
These are things I've still to make:
- Trapdoor, maybe with a few texture variants
- "Push Bar" door
- Jetpack; I've already started on this one
- Land mine
- Shutters
- Attempt to make a character!!! Probably a guy in a suit.

Notes
I've added some of my media to the store, its on approval...

Media Requests (excluding Characters)
If there's anything you can think of give me a shout and I'll give it a try on a 'free to you but TGC Store to everyone else' basis. Once I've tried to make my own character I'll make this as open as can be... guess how!

Thanks for looking,
Jonathan (JRH)[img]null[/img]

heltor
18
Years of Service
User Offline
Joined: 3rd Oct 2007
Location: cyberspace
Posted: 21st May 2009 22:12
Cool stuff, good work

"our only limitation is your Imagination" - heltor
JRH
20
Years of Service
User Offline
Joined: 8th Jul 2006
Location: Stirling, UK
Posted: 21st May 2009 22:34
Thanks, I noticed that in my games I was very limited with the number of different tables, hence I decided to make some. A few texture variants later and I had around twenty different tables.

I'm also looking to do some work on my texture collection, and if I think its good enough release it to the community.

JRH

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