K so i made a gun in milkshake (ump) My first too btw
Anyways so the gun is animated,fpsc rdy with sounds and everything....but with NO texture. I have the dang thing uv mapped and with an acceptable incomplete texture to go along with it(incomplete since you can still see uv map lines) So when i use the gun in-game i see white. If i texture through the gunspec still white. Texture through milkshake i see it but everything is in the wrong place. What am i doing wrong. i thought you could simple choose the texture you want to use, using a texture in the dds format name gun_D2 and than enter it into the gunspec. Ill attach a pic of the model and a the texture im using...watermarked ofcourse