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Code Snippets / [DBP] 2D-Grass-Effect

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Mr Kohlenstoff
18
Years of Service
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Joined: 7th Jun 2006
Location: Germany
Posted: 27th May 2009 17:34 Edited at: 27th May 2009 17:46
I just created this simple grass-effect, which looks quite horrible due to the lack of antialiasing. However, I thought it would basically be a not that bad idea to "enhance" 2D-games with such faked 3D-grass and wondered, why none of the 2D-Games I know uses such techniques (I mean, it's incredibly simple but theoretically would look quite cool... I guess).


No media required, of course.



I tried to simulate wind-movement... while it's not realistic, it still moves the grass to show off the actual effect.

CuCuMBeR
21
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Joined: 11th Jan 2003
Location: Turkey
Posted: 27th May 2009 20:17
Nice, this one seems slightly faster for me


There is always one more imbecile than you counted on.
Twu Kai
19
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Joined: 2nd Oct 2005
Location:
Posted: 27th May 2009 23:10 Edited at: 27th May 2009 23:16
Quote: "why none of the 2D-Games I know uses such techniques (I mean, it's incredibly simple but theoretically would look quite cool... I guess)."


Yeah, I agree (although I never thought of it before you posted this!).

Here's a modified version of CuCuMBeR's modified version of your code, that I think makes it look even more 3D:

bobbel
15
Years of Service
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Joined: 5th Jan 2009
Location: In my DBPro case xD
Posted: 28th May 2009 16:21
that looks pretty cool, the only one that bothers me are the edges. there should be grass too!

*ding ding*
CuCuMBeR
21
Years of Service
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Joined: 11th Jan 2003
Location: Turkey
Posted: 28th May 2009 17:22
How bout this. Sort of changing seasons



There is always one more imbecile than you counted on.
Mobiius
Valued Member
21
Years of Service
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Joined: 27th Feb 2003
Location: The Cold North
Posted: 3rd Jun 2009 22:08 Edited at: 3rd Jun 2009 23:02
Not bad.

Your signature has been erased by a mod because it is way too awesome!

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