I just got DBP this morning, and i've transfered my DBC code to it and it works fine. Which is good. So i was mucking around with the tutorials and trying to put my own test map from Valve's hammer editor into it. So i made a big flat box using a texture from 'Gunman Chronicles' to use as a tester map. I was going to use it to test all the functions, lighting, collisions, etc. But i can't load it into DBP! I saved it as a .map because i know that it's able to use .map files, because it says so on the box. I can't find a load *.map command though! All i can find are BSP maps and PK3 maps or something like that. So i tried the BSP compiler, but it can't seem to find the .map files! It says at the bottom 3D objects, so what does that mean? I'm tearing my hair out. If anyone can help me, then i'd be a happy man. Bye Bye -DivW