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Dark GDK / Animation problem

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Slimey
15
Years of Service
User Offline
Joined: 30th Mar 2009
Location:
Posted: 7th Jun 2009 17:38
My code looks like this:
p.s. the "hold" flag is at false at the top.

animstate switch looks like this:


My problem is, is that I want the object to stop playing its animation at a certain frame, instead of looping over and over. I tried using dbPlayObject(), but it doesnt even play the animation.
Lilith
16
Years of Service
User Offline
Joined: 12th Feb 2008
Location: Dallas, TX
Posted: 7th Jun 2009 18:29
Did you look at this thread before asking here? It may hold your answer.


http://forum.thegamecreators.com/?m=forum_view&t=151723&b=22

Lilith, Night Butterfly
I'm not a programmer but I play one in the office

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