They look good but honestly, they're very bland and lacking in detail. You can sort of tell where the texture's tiled, mostly the models just lack of individuality and detail, sure if they're meant to be in the same neighborhood they should looks similar material wise but they still need to stand out as individual objects, instead of what you have now. I suggest you look at some references and alter your models a little bit texture wise, it could be just so subtle as just a slight color change and just creating custom assets like windows etc. for the individual houses, but it'll make a giant difference.
One thing that tells me that you need to work more on the individualism is the windmill at the back, if you look at its "body" you can see that it looks completely flat from our view, which is because it lacks of proper detail and just uses the same old texture that the other buildings have already abused.
EDIT: Considering they're for FPSC and free that probably limits the expectations of these models but hey, I suggest improving them anyway, it'll be good practice if anything.
Alucard94, lacking proper intelligence.