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FPSC Classic Product Chat / [LOCKED] characters & lag

Author
Message
The Storyteller 01
15
Years of Service
User Offline
Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 11th Jun 2009 10:58
If characters have "destroy:leavecorpse" will the bodies produce lag the same way as the characters do as long as they are *alive*

In case you find my grammar and spelling weird ---> native German speaker ^^
Kravenwolf
15
Years of Service
User Offline
Joined: 14th Apr 2009
Location: Silent Hill
Posted: 11th Jun 2009 11:33
If you leave the bodies in the level your poly count will add up and eventually cause your game to lag. But, because they're dead, their scripts won't be active, so bodies of dead characters do not cause as much lag in your game as the 'alive' characters do.


-Kravenwolf

Success is not final--failure is not eternal.
The Storyteller 01
15
Years of Service
User Offline
Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 11th Jun 2009 13:29
thanks for the info!

In case you find my grammar and spelling weird ---> native German speaker ^^

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