set ambient light 0
hide light 0
make light 1
color light 1,rgb(255,255,255)
set light range 1,2000
position light 1,0,300,400
make light 2
color light 2,rgb(255,255,255)
set light range 2,2000
position light 2,0,300,400
make light 3
color light 3,rgb(255,255,255)
set light range 3,2000
position light 3,0,300,400
I took a screenshot using 3 identical lights to show how the .x model is being lit much darker than the other objects; you can see how the sphere is way overexposed, and the columns are getting just a hint of light.
Thanks for any help!