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Dark GDK / Vertexdata normals (calculating edge vertices)

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prasoc
16
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Joined: 8th Oct 2008
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Posted: 24th Jun 2009 20:01 Edited at: 24th Jun 2009 20:02
I am trying to get the edge vertices of objects (from a certain view), but it is giving me trouble, can anyone point me in the right direction? (the variable outlineVertices is always 0)




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prasoc
16
Years of Service
User Offline
Joined: 8th Oct 2008
Location:
Posted: 24th Jun 2009 23:12 Edited at: 24th Jun 2009 23:13
Got it fixed here are the WIP shadows:



(yes, very basic atm.)


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