Hi
I'm using 3ds max and since .x files can't handle biped animations, I'd like to ask if anyone knows something about converting bipeds into regular bones. I know the easiest solution would be just to make a bone skeleton, rather than using biped, but it has features I really need, and is way easier to animate.
So if anyone has any tips, tricks, plugins, scripts, or anything that would help me out, I'd really apprechiate it.
(Yes, I did a search here, and on other forums, but found nothing.)
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