Quote: "I've always wondered if it's even worth it to learn Python to develop games and programs when you have C++. I bought a couple books on Python a while ago. I never downloaded a compiler or anything, but it definitely doesn't have the support like C++ does."
For most hobbyist game developers, there is very little reason to use C++. Making a game in C++ will take drastically longer than making a game with a language like DBP or C# or even Python, because you have so much more to worry about in the department of bugs. Because you have so much more control over your memory management and what not, there is a
lot more that can go wrong in C++ if you don't have a solid and extensive understanding of the language. It's used in many commercial games because of the speed boost, but honestly there are very few reasons for a hobbyist to be using C++, unless they're seriously considering going into game development professionally.
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