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The 20 Line Challenge / Matrix Coding

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zeroSlave
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Posted: 4th Jul 2009 05:20 Edited at: 28th Jul 2009 09:07
Not that kind of Matrix! Oh well, I was having fun. Pretty Simple, but I thought it looked pretty neat.



An updated 3d version:



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BlueKlayman
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Posted: 4th Jul 2009 05:50
Haha, awesome!

Enjoy me, I am JDmino.
MummyKillerSLO
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Posted: 5th Jul 2009 17:40
awesome -)

I have software and now I am ready to make DLL files
TheComet
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Location: I`m under ur bridge eating ur goatz.
Posted: 16th Jul 2009 00:04
That was awesome!

To make it a bit more realistic, you need to fade the trail of letters dropping from the screen.

TheComet


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zeroSlave
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Posted: 16th Jul 2009 22:49
Hey! Awesome thanks to everyone!

@ TheComet: I did have it setup to fade as it went down, but it ran reeealllllyy slow using PRINT and TEXT. I don't know much about memblocks right now, but I am thinking that I can FOR NEXT some memblocks into catching letters as images and fade them on planes.

I'll post it when I get some time to do it, but I have been working 3rd shift for GOTV. It's pretty hectic at work right now.
TheComet
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Posted: 16th Jul 2009 23:57 Edited at: 17th Jul 2009 23:39
YOU CAN'T BE SERIOUS! (View attached image by clicking "view" and look at the text in the red circle). I think the matrix hates me...

You could use objects, because they are much faster than text and easy to fade.

TheComet


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zeroSlave
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Posted: 17th Jul 2009 20:09
I tried with objects last night, but dpb didn't like 21875 planes being made with rnd textures. I will continue my adventures, but until then:

TheComet
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Posted: 18th Jul 2009 00:05 Edited at: 18th Jul 2009 00:07
Hmmm... I have a screen saver of this, and not all of the character grids are used at the same time. You know, there are gaps. Hang on, I'll see if I can find a video of it or something.

OK, I found it:

http://www.youtube.com/watch?v=iFykEEJjxmQ

It's not very good at all, but it shows the spaces. And here is how he did it:

http://www.youtube.com/watch?v=igSPl0wFf3A&feature=related

They are individual faded objects that randomly fall down from the sky.



And of course, I hope you don't take any of this personally...


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NeX the Fairly Fast Ferret
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Posted: 18th Jul 2009 00:59 Edited at: 18th Jul 2009 00:59
I posted a little program a while back that does the matrix effect. It's not perfect but I think it's pretty close. It's not DB but the source (C) is included.

http://www.mediafire.com/download.php?mzuz0fzm2wm

Feel free to use my media.

zeroSlave
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Posted: 18th Jul 2009 03:58
That's a pretty slick app NeX! I will definitely check the source!

TheComet, I take nothing personally. Nor serious. And touche to all that data!
t10dimensional
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Location: Code Cave, USA
Posted: 18th Jul 2009 07:35
why not add this

sync on:sync rate 0
sync


to make it go faster.

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NeX the Fairly Fast Ferret
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Posted: 18th Jul 2009 13:14
Because then you can't control the rate at which it moves without implementing timer based movement meaning on some peoples' systems it'll go rediculously fast.

zeroSlave
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Posted: 19th Jul 2009 03:31 Edited at: 19th Jul 2009 03:32
the only concatenation in the first was:

Which i figured could be fixed with a

command. I wanted to keep it truly 20 lines for the challenge. But I now think I will work on a 3d 20 line matrix screen saver type thingy with some "get image"s for the letters on planes kinda like NeX the Fairly Fast Ferret's app.
zeroSlave
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Posted: 21st Jul 2009 20:22
Ahh... Here we go.. Not exactly what I was wanting where concatenation goes, but I don't think this could be done without it:

TheComet
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Posted: 22nd Jul 2009 23:02
It doesn't run... I get "Could not determine parameter type of 'plane planenum' at line 4".


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zeroSlave
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Posted: 23rd Jul 2009 00:47
I know that this is the opposite of "within" 20 lines, but this is the code above without concatenation:



Does this code work? I am not sure why it wouldn't work the other way.

Hmm... I have notice that "plain" and "plane" both do the same thing in my code,.. doh! what about this?:


TheComet
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Posted: 23rd Jul 2009 20:54
Yep, that ran. That is very neat! You should add that code to the first post.

TheComet


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MummyKillerSLO
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Posted: 27th Jul 2009 01:35
wow all these codes are so good ...

I have software and now I am ready to make DLL files

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