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FPSC Classic Product Chat / How to make enemies cause stuff to spawn?

Author
Message
SekoIdiootti
15
Years of Service
User Offline
Joined: 14th Mar 2009
Location: Finland
Posted: 5th Jul 2009 14:23 Edited at: 5th Jul 2009 14:26
Yeah, well, sorry if the title is a bit confusing.
I know how to make player spawn stuff with triggers, but... how can I make enemies do that?
I mean:
-Player goes to trigger1.
-Enemy appears.
-Enemy follows waypoint.
-Enemy steps in trigger2.
-A car spawns behind the enemy.

Please, answer, if this is possible.

EDIT:
Oh, and how to make enemy not notice player until it reaches the waypoint? I mean, so it goes all the way to the waypoint and is there until the player goes there.

My username is finnish, and it translated to english is: "CrazyIdiot" or something.
DestroyerHive
15
Years of Service
User Offline
Joined: 8th Mar 2009
Location: Ravenholm - pwning headcrabs
Posted: 14th Jul 2009 00:20
sorry for the late reply, well i think custom scripting could do all that, and maybe this might help? http://forum.thegamecreators.com/?m=forum_view&t=154122&b=23
i'm not really sure I could help much though

If every millisecond in your life was 10 problems in the world, you'd be immortal
SekoIdiootti
15
Years of Service
User Offline
Joined: 14th Mar 2009
Location: Finland
Posted: 16th Jul 2009 20:53
Yea, well, I noticed there is a script for this in the stock. I used it, and it worked.

(Oh, and btw, I'm back now)

My username is finnish, and it translated to english is: "CrazyIdiot" or something.

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