Quote: "I just know you're trying to tell me something, but I can't understand you. Love to see it though. I have enough trouble with vanilla FPSC."
Oh, sorry. Well every mod has Airmod in built, and one of it's command is bloodspurt. If you make the rocket loop the command Bloodspurt=2, it will stream a particle effect from the center of the model downwards. This particle effect makes use of the blood decal, or sparks or whatever is set as the decal that appears when the entity is shot...
The idea is that if you change the rocket's damage decal to a smoke one in it's FPE, and add bloodspurt=2 into it's launch sequence part of the script, it should steam smoke decals downwards as it launches. The only problem is that it would also show smoke when shot,but that could be a gas leak I guess...
If we're all God's Children, then what's so special about Jesus?