Here is the info on the new game I am making with the realm crafter tool.
The world as you know it is no more. There are dead walking the street. Some cower before the walking dead others take out their shotgun and charge into the madness. What will you do?
Classes
Civilian: The regular humans. They find food and items the most out of everyone else. You definetley need these in a group to survive.(They can have guns too.)
War Veteran: Zombies don't scare you. You bust out that M16 and shoot till there's no tommorow. The Backbone of a group. The best with guns.
Medic: Medic's have medkits and healing items. They can heal players that have turned into zombie's. Their needed for a group. (They can still have weapons too.)
Zombie: If you die you will become one of these. The mindless bodies of the infected. Their slow but if their in a group they can be hard to handle.
There will be more classes to come.
Gameplay
You go around city's and forests killing undead making bases and searching for items. (Don't worry there will be vehicles too.) You can travel by yourself if you want but a group would probably be better. To find item's you can search a building but it would cost a scavange point. So you can't just wait at one building and find a M16, grenades, and a RPG in like 10 minutes.
The gameplay mostly takes place in a few giant cities and a few in the woods. Most of the zombies would be computers. It is not really based on the zombie it is based on the human part. But you can be a zombie if you want to.
Every building you can go inside. Every entryway has 5 levels of defense. You barricade the entryways (Door, windows, stairs) with items.
Level 1: Door/window is there
500hp
Level 2: Barricaded with wood
1000hp
Level 3: Sealed with cement
2000hp
Level 4: Metal bars over window/door
3000hp
Level 5: Solid Metal over window/door (building needs electricity)
4000hp
Dying: If you die as a human you will turn into a zombie. You can attack human players, but remember you'll only have your claws to do it. You will loose 50% of your items once you turn back into a human. But if you get healed by a medic you won't loose any of your items.
Skills
Guns
Pistol:Will be based on pistols
Single shot: Will be based on shotguns
Automatic: Will be based on machine guns
Long Range: Will be based on snipers and rifles
Heavy guns(War Veteran Only): Rocket Launchers etc.
Grenades: Will be based on grenades
Close Combat
Fists: Will be based on fists (You use your fists when you have no items)
Knives: Will be based on knives
Swords: Will be based on swords
Blunt: Will be based on any other item you swing like a bat or a chair
Electronic combat: Will be based on things like chainsaws
Vehicles
Land: Cars, Tanks, Jeeps, Mortocycles
Sea: Dingy's, modern boats
Miscelanious
Scavenging: You use this skill to search buildings for items, higher level equals better weapon and higher chance of finding it.(Civilians are best at this)
Health: How much life you have
Agility: How fast you move and what obstacles you can over come. example: climbing up a broken staircase
Fortifying: How fast you barricade a door or window and what level of defense you can make.
Radio: What kind of distance ranged radio's you can use. (So you can talk with other people that have a radio that has the distance to reach yours)
Medical
First aid: Can use items that heal small amounts of health
Surgery(Medic Only): Can use items that heal large amounts of health
Unanimate(Medic Only): Can turn a zombie back into a human (with the right item)
We have made our site for the new 3d Zombie MMORPG Game come check it out!
http://zombieapocalypseonline.yolasite.com/