tjaabee:
That's a load of bull.
I've seen great things with both modelers, it all boils down to which one you prefer to use.
All modelers are consistently the same, with the exception of sculptures but I'm not talking about those. If you know how to create a mesh in one program, then migrating to another will only require you to learn the layout.
A modeler doesn't make the model, the artist does. So use whatever program you want.
wickedly kick it:
I've modeled swords with less polygons, so your sword is fine in that area. For practicality reasons, considering it's a one handed sword, I would shorten the blade, make it single edged and decrease the size of the hilt. Actually making that into a basket hilt with knuckle guard would make it more usable IMO.