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FPSC Classic Models and Media / free cottage model

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Mazz426
18
Years of Service
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Joined: 4th Feb 2008
Location: Edinburgh
Posted: 14th Jul 2009 16:13 Edited at: 14th Jul 2009 16:13
here is a cottage model I've made, its meant to be a very small cottage like a 1 or 2 room house you can do what you want with it and i hope you like it, C&C welcome

here is a screen


some have greatness thrust upon them - W. Shakespeare
Mazz426
18
Years of Service
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Joined: 4th Feb 2008
Location: Edinburgh
Posted: 14th Jul 2009 16:15
and here is the download, also i would really appretiate any comments on the texture as it is my first (properly) successful attempt at uv mapping in blender

some have greatness thrust upon them - W. Shakespeare
Bugsy
17
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Joined: 24th Nov 2008
Location: another place in time
Posted: 14th Jul 2009 17:34
I love it. looks a little less... chernobylish but w/e I'm not sure whether to continue on that.

can you go in?
Mazz426
18
Years of Service
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Joined: 4th Feb 2008
Location: Edinburgh
Posted: 14th Jul 2009 17:41
no its just an exterior peice, and thank you for a comment i've been getting rather annoyed recently as more and more people are just viewing threads without so much as a word

some have greatness thrust upon them - W. Shakespeare
xplosys
20
Years of Service
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 14th Jul 2009 17:50
Nice model. A little constructive comment, if I may?

The front door appears to be upside down. There should be no frame at the bottom and a frame at the top. A small roof or cover on the extruded door portion would really make it stand out, as well as a smaller rock texture. Probably not the kind of comment you were seeking, but it is a good model. Thanks for sharing.

Brian.

Lizzie Borden took an axe and gave her mother forty whacks.

fpsFREE - Contact Me
AdrianoJones Wannabe
17
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Joined: 2nd Jul 2009
Location: Ontario, Canada
Posted: 14th Jul 2009 18:11
It looks great, the only problem I find is that the top of the door is missing and it looks slightly weird, other than that good job and thanks.
-Adrian
Mazz426
18
Years of Service
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Joined: 4th Feb 2008
Location: Edinburgh
Posted: 14th Jul 2009 18:18
thanks guys and Xplosys that is acctually the exact kind of comment i was looking for, i myself hadn't notice that the door was upside down until i was posting the screenshot and as i said this is my first proper UV mapped model so i will alter these issues on later models but right now its a test, thank you for the comment

AriandoJone Wannabe@ the door does appear to be out of place however i've made this model for an up coming game i'm making and it will make sense when i post what it is

thanks guys

some have greatness thrust upon them - W. Shakespeare
Leon Kennedy
17
Years of Service
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Joined: 7th Sep 2008
Location: Neither here nor there
Posted: 14th Jul 2009 23:21
I think the upside down door is kinda cool. Could make for a neat effect in the right type of game.

Priest of the Church of Joe Wood

In memory of Nanee. 9/1/1993 - 5/16/2009. Rest in Peace, little girl.
DonWON
17
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Joined: 4th May 2009
Location:
Posted: 16th Jul 2009 03:54
Good job!

UVmapping properly is hard in any program for beginners and Blender has one of the best tools for it. If you stick with it you may get to the point where you can do it without putting doors upside down

Seriously tho, anything free is awesome! Keep up the good work.
Conjured Entertainment
AGK Developer
20
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 20th Jul 2009 01:55
Gotta love free stuff.

Looking good, but the stones look a bit big to me.
Nice work though, so keep at it.

Thanks!

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