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FPSC Classic Models and Media / I didn't see the weapon in game

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Van
17
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Joined: 15th Jul 2009
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Posted: 15th Jul 2009 15:49
Hello,

I have made a Mauser C96.
I see my weapon in the entitybank and i can choose the weapon in the editor and i can take up the weapon in game from the ground. After that i didn't see the weapon in First Person View or in the hand of entity chars. I can firing the weapon and i see the weapon icon.

I have read the manual but i didn't found where the bug is?
BMacZero
20
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Joined: 30th Dec 2005
Location: E:/ NA / USA
Posted: 15th Jul 2009 17:11
It probably isn't offset correctly. Try messing with the horiz, vert, and forward values until you can see it. You also might need to scale it up in your 3D editor.



Diggsey: I have a spine and memory, but one memorable guy says he hates me. What am I?
Van
17
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Joined: 15th Jul 2009
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Posted: 15th Jul 2009 18:35
Thank you for answering.
I had import another HUD.x to see the scale and the xyz values but it didn't work.

My model has no animations is that maybe the problem?
Van
17
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Joined: 15th Jul 2009
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Posted: 16th Jul 2009 13:32
Terrible.
I didn't get the Weapon to work.

I have read a lot of posts here but no one works.

These are my questions:

- What is the correct Scale in Milkshape?
- What are values for xyz?
- What are the correct settings under Milksh. for DirectX Export.

Ist there any Dummy Weapon for Export without Animations?

Thank you
Van
17
Years of Service
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Joined: 15th Jul 2009
Location:
Posted: 17th Jul 2009 07:50
It's working now! I didn't know why

cya

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