very fun and a nice spin on the standard pacman game.
the graphics are nice enough and the sound/music is very fitting. i especially appreciate the pac-shaped fade/transition effect and the level complete "intermissions"
i'm sure you're aware of the collision issues, but they didn't prohibit gameplay much. tho, they DID allow me to (accidentally) cheat after powering up and eating the ghosts through the walls of their (safe?-)home. and, same goes for the ghosts, reaching their cold hands(?) through walls to end my quest!
i will say it's somewhat confusing since various power-ups aren't explained and some prevent you from picking up other items. ie, the robot protects you and allows you to daze the ghosts, but it doesn't allow you to pick up fruit (seemed like i had trouble picking up fruit altogether). i could still pick up power-pills, tho, but without any benefit. the ghost-disguise, roaming traps and the need to pick up the green keys to unlock the kids could have been explained to save me some frustration. i guess that's what the first few times playing are for: learning (the hard way).
one crash:
after playing the first time (dying on lvl 2), i restarted and completed level 1 again before crashing:
Quote: "m_dwRuntimeErrorDWORD=0
m_dwRuntimeErrorLineDWORD=1074 "
i was playing in 1024x768 and had the window maximized. subsequent plays were allowed to stay in the standard window (not resized) and i was able to play a number of games without a crash. doubt it's related but worth mentioning.
overall, very fun and the kind of game i like to see posted here.

ie, something simple yet fun while not being too time-consuming. i have yet to run the editor but do plan to make a few levels and see how all of that works.
congratz on a successful game!
add: you could have attached the file to your post to spare us from the horrible 25kb/s "mega upload" hassle