I spent ~6 hours modelling this guitar in TurboCad. However, something went wrong whilst I was UV mapping it (something which I do not wish to have to go through again) and my guitar's strings are facing the wrong way as well as my guitar's dials. There's nothing wrong with the geometry; it's just that the triangles need inverting and I don't have any software that can do this. Can somebody help me please?
The bad UVs down the sides of the neck I can fix easily.
Oh, and is there any software which can redo the lighting normals? They look stupid. Thanks.