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3 Dimensional Chat / DEXSOFT-Games: NPC Villager model bundle

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Dexon
18
Years of Service
User Offline
Joined: 16th Jan 2006
Location:
Posted: 19th Jul 2009 16:06 Edited at: 19th Jul 2009 16:08
Dear Friends,
we published new model pack - NPC Villager model pack bundle



Animated model bundle pack
47 texture variations!, 4 mesh variations!, 13 animations!, 4136 triangles, textures in dds and png format, ready to use in your 3D work. You can make a large number of combinations (over 100) and fill your game with different NPC characters. MAKE YOUR GAME LIVE!!!
Let them runing, walking, work something, sitting, talking!...
Included in this bundle pack:

* 4 Animated meshes (with hair, without belt, bald, bald without belt).
* 47 amaizing texture variations with high-quality clothing patterns.
* 10 model formats.
* 2149 animation frames.
* Color, spec, normal maps included!

FIRST WEEK REBATE OFFER: 19.99€ ONLY!!!
More details on
WWW.DEXSOFT-GAMES.COM

Aaagreen
17
Years of Service
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Joined: 4th Sep 2007
Location: City 17
Posted: 19th Jul 2009 16:42
Lol, he looks like the village idiot. The eyes give it away.

Anyway, looks like a nice pack. This would appear to be a male only village.

Dexon
18
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Joined: 16th Jan 2006
Location:
Posted: 19th Jul 2009 17:30 Edited at: 19th Jul 2009 17:31
Female pack is in preparation, and after femaie we will make a few kids and old couple. So soon you can fill in your levels with a whole bunch of people

Roger Wilco
19
Years of Service
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Joined: 6th Jul 2005
Location: In the Shadow of Chernobyl
Posted: 19th Jul 2009 17:35
It sort of bothers me that they're all cross-eyed.

But otherwise, they look pretty nice.

lazerus
16
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Joined: 30th Apr 2008
Location:
Posted: 19th Jul 2009 18:06
Quote: "after femaie "


YES DEAR GOD YES, i can say you were wrong on something, my liufe is complete lol

Btw what is with the crosseyes?

When you can't walk, you'll crawl,
When you can't crawl, I'll carry you.
http://lazerusreborn.tumblr.com
feiting shadow
18
Years of Service
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Joined: 12th Sep 2006
Location:
Posted: 19th Jul 2009 19:55
Lemme guess, your spheres happen to be more centered than they should be? Or you got confused when you UV textured the sphere then UV-mapped it to be mirrored, and that's not a sphere. (the eye thingy)

Signed
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Dexon
18
Years of Service
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Joined: 16th Jan 2006
Location:
Posted: 21st Jul 2009 21:43 Edited at: 21st Jul 2009 21:50
It is not noticable in engine.
That is NPC character and we planned to be used just to fill in levels with some movement so we concentrated more on creating different textures so you can get as many variations as you can. We made 4 meshes and 47 textures, all with veeery good textile texture so I think it is fantastic deal for only 19e.
If you dont like position of eyes than fine, open texture and move eye a little, It is 2 seconds work

Really when I published it i didnt noticed

For example here is not noticable at all:


Brick Break
User Banned
Posted: 21st Jul 2009 21:48
Well, they look awesome. It would be nice if there were limb animated versions.

WINNER list:
Latch, Lee Bamber, TDK, TheComet
Thanks for the help!
Dexon
18
Years of Service
User Offline
Joined: 16th Jan 2006
Location:
Posted: 21st Jul 2009 22:08
What is that

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