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Geek Culture / there a new competition. :)

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Dr OcCuLt
21
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Joined: 27th Nov 2002
Location: a Dark Deep Dark pit, it dark in here
Posted: 21st Aug 2003 21:55
yes there is a all new competition from the guys at DBS (sorry TGC?) this one has limits on you games apart from sizes.
so are we going to see ppl like RPGamer pull out games thay been working of for age`s like E.D.

just what to ask to see how think of entering and what the standed we be this time.

--Dr 0--
lcfcfan
21
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Joined: 19th Feb 2003
Location: North East, UK
Posted: 22nd Aug 2003 00:44
I amlooking forward to it occult i am still gonna beat everyone even though they may have been working for ages on their project hahahha!

Shock
AGK Developer
22
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Joined: 24th Oct 2002
Location: United Kingdom
Posted: 22nd Aug 2003 00:53
lol, well, i just hope i get round to making a little time for making a project. i might have to wait for the next compo, as i really want to finish off the media base quite soon


Sticking feathers up your butt doesn't make you a chicken.
EgoAnt
22
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Joined: 27th Aug 2002
Location: Canada
Posted: 22nd Aug 2003 02:26
MMmmmmm.... Alienware, tasty. In the write up it says, "and you could win one of their seriously sexy Aurora systems just by entering this competition". Does that mean there is a random chance of winning a system even if you don't place?

Anyway, depending on how far off the contest deadline is I have an idea I want to do... The problem might be bringing it in under 10MB!
Mattman
21
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Joined: 5th Jun 2003
Location: East Lansing
Posted: 22nd Aug 2003 02:31
Wish i could see the model...

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Dr OcCuLt
21
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Joined: 27th Nov 2002
Location: a Dark Deep Dark pit, it dark in here
Posted: 22nd Aug 2003 02:56 Edited at: 22nd Aug 2003 02:57
EgoAnt:it just have to zip to under 10 Meg so your going to get 15-20Meg to play with and if you ues JPG for imgaes you save about 3/4 of all the space your imgaes where takeing up.

Mattman:yes i what to see it to, i think it going to be a GRAY becos that Alienware logo

--Dr 0--


EgoAnt
22
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Joined: 27th Aug 2002
Location: Canada
Posted: 22nd Aug 2003 17:08
Yeah, I'm a bit of a media pig, though... I tend to go a little wild. I like using mp3's instead of midi for the music, as well as a lot of other little things that add up. Guess I'll have to start being more careful!
Andy Igoe
22
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Joined: 6th Oct 2002
Location: United Kingdom
Posted: 22nd Aug 2003 17:16
The 10mb limit was the hardest constraint for me in the retro competition because I too generally make my better projects at about 15mb-25mb after compression.

The soul destroying thing was seeing all the valid entries that exceeded the limit, and one of them was even placed in the results if I recollect correctly... /sigh

Oh well, can't win em all, not that winning was ever really likely when considering the standard of the last competition.

I think the standards this time will be higher.

When we released Jetpac as the first entry, it was at that time the best DBPro game released that I was aware of, we'd all had our play with it and only during the retro competition did we really start completing projects. I think up until then the only finished DBPro games where very small even by comparison to Jetpac. By the end of the competition the bar had been raised significantly.

I think now that DBPro releases are becoming more and more frequent and the standard of releases has been rising in general terms that this competition is going to have a few entries that literally blow our socks off.

I hope that one of them will be mine, failing that i'll be happy just to see what does win, because I have the feeling i'm going to be amazed.

Pneumatic Dryll
Dave J
Retired Moderator
21
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Joined: 11th Feb 2003
Location: Secret Military Pub, Down Under
Posted: 22nd Aug 2003 17:21
FFS, this has been posted before TWICE.

"Computers are useless they can only give you answers."
David T
Retired Moderator
22
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Joined: 27th Aug 2002
Location: England
Posted: 22nd Aug 2003 19:06
Quote: "so are we going to see ppl like RPGamer pull out games thay been working of for age`s like E.D."


Yes

There's no place like 127.0.0.1

There are 10 people in this world, those who understand binary and those who don't.
Shock
AGK Developer
22
Years of Service
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Joined: 24th Oct 2002
Location: United Kingdom
Posted: 23rd Aug 2003 00:05
Quote: "
FFS, this has been posted before TWICE.
"


more than that mate, i must of seen about four of them in total. one of them started by me lol.

anyway, does anyone know when the newsletter will be being sent?

media wise i tend to be a bit carefull normally. most images just have the background, and then my program normally adds things onto the background as it goes along. like the menu system would be one image. i normally end up whipping up a longer loading time though.


Sticking feathers up your butt doesn't make you a chicken.
Richard Davey
Retired Moderator
22
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Joined: 30th Apr 2002
Location: On the Jupiter Probe
Posted: 23rd Aug 2003 01:58
Newsletter 8 will be out middle of next week (wed or thur). We all have Monday off.

Cheers,

Rich

"Gentlemen, we have short-circuited the Universe!"
MikeS
Retired Moderator
21
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Joined: 2nd Dec 2002
Location: United States
Posted: 23rd Aug 2003 02:42
"so are we going to see ppl like RPGamer pull out games thay been working of for age`s like E.D."

You think it's gonna be in the 10 mb limit though?

Anyways, I doubt some of the major projects going on will opt to put in that alien model.

We'll all have to wait and see I guess.



A book? I hate book. Book is stupid.
Dr OcCuLt
21
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Joined: 27th Nov 2002
Location: a Dark Deep Dark pit, it dark in here
Posted: 23rd Aug 2003 03:29
Quote: "I doubt some of the major projects going on will opt to put in that alien model."


itr do`s say it has to be a kep part of the game it just say it has to be in the game so it can be on a hiden level or some thing you have to un-lock ie a beat up game where if you win you can play the alien.

--Dr 0--
Preston C
21
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Joined: 16th May 2003
Location: Penn State University Park
Posted: 23rd Aug 2003 04:46
Yay, another contest for me to enter. If it has to be based on the alienware logo, I think I can pull something together. Does it have to be programmed in DBPro? or can I still use classic? wait, my demo ran out, so I just hope my electronic version is ready soon, I'm supposed to get it for entering the retro remakes comp at www.remakes.org. But I saw a 90 day special DBPro thing. So if I gotta use pro, I might be able to use that demo, considering my other demo ran out of days about 3 weeks ago.



Hell Begins September 2nd at 7:30 AM. Yep, schools starting soon.
koshi
21
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Joined: 20th Aug 2003
Location: Cyberspace
Posted: 23rd Aug 2003 10:53 Edited at: 23rd Aug 2003 10:54
Is the alien we have to put into the game looks realistic or cartoonish?

Famous last words -
Pull the pin and count to what?
Shock
AGK Developer
22
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Joined: 24th Oct 2002
Location: United Kingdom
Posted: 23rd Aug 2003 15:08
we'll soon find out, just have to be patient. and look forward to wed/thurs.

Quote: "or you can just say you put it in your game "


lol


Sticking feathers up your butt doesn't make you a chicken.
David T
Retired Moderator
22
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Joined: 27th Aug 2002
Location: England
Posted: 23rd Aug 2003 20:44
Maybe the alien has so many polys in it that our game grinds to a halt

There's no place like 127.0.0.1

There are 10 people in this world, those who understand binary and those who don't.
Preston C
21
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Joined: 16th May 2003
Location: Penn State University Park
Posted: 23rd Aug 2003 21:28
It'd better not, if it is a real high polycount, I'll just take a pic of it and say the alien model is in it.



Hell Begins September 2nd at 7:30 AM. Yep, schools starting soon.
Dr OcCuLt
21
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Joined: 27th Nov 2002
Location: a Dark Deep Dark pit, it dark in here
Posted: 24th Aug 2003 03:07
no i`l put it on ever level its an easy code



it can`t be that bad its made with a DB games in mind.yes but we do need more info on it.

--Dr 0--
koshi
21
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Joined: 20th Aug 2003
Location: Cyberspace
Posted: 24th Aug 2003 03:45 Edited at: 24th Aug 2003 03:46


Famous last words -
Pull the pin and count to what?

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