Just post up some stuff am working on atm, Havnt in a while so,
Working on a animation piece for my very, very small portfolio lol.
The plan is to create a armoured core type intro movie. Well my own short mech battle.
I have storyboarded for the the most part the entire scene and now am creating the models. So far, i have created a valkarye drop ship, along and the main enemy mech, He'll arrvie in true style, being hurdeled at 1000km/h into the centre of the battle field in a ball of flames.
Heres the very large image part, 7 renders and the animation sheet for the drop pod, afterburner break off and the actual drop cargo.
The mech inside will be protected by a shild array, even though its a very old mech compared to the others... not giving to much away
Sorry wireframes arnt going to help much as i havnt bothered to lower the total count from 40k, Its mainly located in the afterburner and locking mechanisms. I havnt actually textured, but i have rigged the mech. It would be pointless to animated the ship yet as i havnt started the main aniamtion yet.
This was just so you know am still working in 3d lol