X10 is definitely the superior product, even if it lacks proper support. If anything, I think now is one of the best times to convert to X10. Why? X10 has been around for over a year...now is when the community is finally understanding how to use a lot of those features that are included but were so obscure at the time of release that nobody knew how to use them (relief mapping, segment instancing, custom weapons, custom effects, normal/specular mapping, etc.). Plus, there are some new things that I´m working on that I don´t think have really been exploited before; there are a whole host of little features that nobody ever uses...
The fact that the only way you can get these features in X9 is through mods should officially say which is the superior engine. When the source is released, nobody´s going to have to worry about graphical upgrades, instead they can focus on gameplay mods. So yeah, I´d go with X10, if you want to make modern-looking games that is. (I´ll even go as far as to say that some game mechanics asides, it´s quite possible to make games surprisingly similar to games like Prey; that´s what X10 was designed for)
@ Nomad Soul
Check your pm mailbox at fpsc-online, I sent you some interesting info
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