Quote: "i guess girls arent interested in game making. lol "
There would be [a lot more], but since the majority of actual games these days are aimed squarely at males, very few women probably find them interesting enough to consider making their own. Because after all, I imagine the majority of us wanted to make games after playing
other games. So if girls/women aren't catered for in games that interest them, then fewer of them will receive that initial 'stimulus' to make their own.
If the game market were more gender level, we'd probably have an equal or near-equal male/female balance. Possibly a bit less than equal because of the maths / computing aspect of it (two areas that are traditionally 'gender uncharacteristic' for women. I'm not saying that's necessarily correct, but traditionally/stereotypically, fewer women enter maths and computing fields to begin with)
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