Hi all
Sorry I make a new thread for this, but I haven't find any better posts. I have a problem about exporting a model from XSI into DirectX. I'm kinda new to XSI, but after some time, I successfully made a model, and made a UV for it. After that I tried to export it into DirectX before I finish the model (just of curiousity), but I had a little problem. But let the picture speak:
As you can see, in XSI the UVs are just fine, but in DirectX (and DarkBasic) it screws up the UV, except for the "head" at the top (which holds the needle) and the small part at the holder (which holds those rings).
I tried to find a solution, I did every single possibility in the exporter, freeze the object, checked twice if it has more than one materials, but nothing helped.
So if anyone knows a solution how to fix this, I'd apprechiate that (oh, and please, if you know it, please tell it in details, I'm still new to XSI
)
Thanks for your help!
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