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FPSC Classic Product Chat / Npc dont shoot while on waypoint

Author
Message
GreenDixy
18
Years of Service
User Offline
Joined: 24th Jul 2008
Location: Toronto
Posted: 29th Jul 2009 12:58
I have a level setup to spawn my enemy's. Then follow a waypoint with "follow.fpi" When i walk up to him he does not shoot at me or nothing like im not even there.

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No life, Lots of love, 2 Kids, God save me LOL
shadowfire
17
Years of Service
User Offline
Joined: 24th Mar 2009
Location: England
Posted: 29th Jul 2009 13:08
you need to use pace.fpi, follow just makes him follow waypoints. pace makes him follow waypoints, but when he sees you, he shoots you.

Coming soon: what lies beneath.
check out the official thread:
http://forum.thegamecreators.com/?m=forum_view&t=155043&b=25
GreenDixy
18
Years of Service
User Offline
Joined: 24th Jul 2008
Location: Toronto
Posted: 29th Jul 2009 13:25
Thanks shadowfire, One question thoe. How can i get it so when the enemy gets to the end of the waypoint he stops?

===================
No life, Lots of love, 2 Kids, God save me LOL
Lewis
VBOTB Developer '10
21
Years of Service
User Offline
Joined: 16th Mar 2005
Location: Queensland, Australia
Posted: 29th Jul 2009 13:36
there should be a command in the script which tells the entity to reverse. Try taking it out.
shadowfire
17
Years of Service
User Offline
Joined: 24th Mar 2009
Location: England
Posted: 29th Jul 2009 22:32
or when it syas waypointstate=5, waypoint reverse (or something like that) change it to waypointstop.
then put waypointstate=999: waypointstop
that should do it.

Coming soon: what lies beneath.
check out the official thread:
http://forum.thegamecreators.com/?m=forum_view&t=155043&b=25

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