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3 Dimensional Chat / How to unwrap hundred of object in max?

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Xystus
21
Years of Service
User Offline
Joined: 2nd Sep 2003
Location:
Posted: 30th Jul 2009 13:29
Hi to all

I have made an scale model of my city. There are hundred of building, roads, trees...

Now i have to texture all and need to unwrap all

I am thinking in export every object in a 3ds file and use lithunwrap but i donĀ“t know a method for export every object in a separate file.

Export selecting a object and using Export Select is very hard.

Any sugestion?

Sorry for my English
henry ham
17
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 30th Jul 2009 19:17
why not use max's unwrapping tools ? its an expensive bit of kit so dont waste it !

cheers henry

Rigo
21
Years of Service
User Offline
Joined: 13th Jun 2003
Location: Hungary
Posted: 30th Jul 2009 21:01
yap, max' unwarp modifier is a quite nice tool, but for buildings, you may use the simpliest, uvwmap modifier.

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