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Dark GDK / Performing CSG in DGDK?

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Plystire
21
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 1st Aug 2009 09:55
How do you perform CSG in DGDK?

I have a model of the cutter and a model of the "to be cutted". Now how would I set it up?


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prasoc
15
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Joined: 8th Oct 2008
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Posted: 1st Aug 2009 13:55
I am actually not to sure if you can do it ingame but I have not looked, but you could put it into a modeling program (which you probably already know)


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Mista Wilson
16
Years of Service
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Joined: 27th Aug 2008
Location: Brisbane, Australia
Posted: 1st Aug 2009 15:23
There are CSG commands in the Basic3D header, but I havent used them so I cant tell you if they work or how.

I assume they are based off their DarkBasic Pro counterparts, so you could always have a look through the codebase and see if there is anything dbpro related that you can use.

If it ain't broke.... DONT FIX IT !!!
Plystire
21
Years of Service
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 2nd Aug 2009 07:42
Guess I'll do a scavenger hunt through the code base and help files then, thanks, guys!


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