Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark Physics & Dark A.I. & Dark Dynamix / adding rigid body force

Author
Message
Rasdini
20
Years of Service
User Offline
Joined: 20th Feb 2004
Location:
Posted: 2nd Aug 2009 03:10 Edited at: 2nd Aug 2009 03:16
When you apply a force to an object, it pushes object in direction of 3D world. Why can't we add rigid body force to the axis of the object, so if I design a lunar lander, I want force of engine to push up the y axis of the object, so even if it is tilted some, the force pushes in that vectored direction, not straight up. Now I have to do all kinds of math if I want thrusters to act on their objects axis. Why not have a PHY ADD RIGID BODY FORCE TO AXIS of object or something like that. The purpose of the physics software is to save me from having to do the math.


Richard
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 2nd Aug 2009 13:11
one of these should do it.



Dark Physics makes any hot drink go cold.

Login to post a reply

Server time is: 2024-04-26 21:47:29
Your offset time is: 2024-04-26 21:47:29