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Dark GDK / loading images

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bloodmage2
15
Years of Service
User Offline
Joined: 14th Jun 2009
Location:
Posted: 5th Aug 2009 20:17
hello, i am working on a 2-d game with a large amount of sprites. when i use dbLoadImage() with a file in the folder of the project it works fine, however, when i try to organize the files into folders, the image does not load. is there any way to get around this, or will the folder have to be unorganized.

-to the optimist, the glass is half full. to the pessimist, it is half empty, to the engineer, it is twice as big as it needs to be.
Matty H
16
Years of Service
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Joined: 7th Oct 2008
Location: England
Posted: 5th Aug 2009 20:59


Does this help?
bloodmage2
15
Years of Service
User Offline
Joined: 14th Jun 2009
Location:
Posted: 5th Aug 2009 21:58
YES! thank you, i thought there was a notation for file access, i just couldn't remember what it was.

-to the optimist, the glass is half full. to the pessimist, it is half empty, to the engineer, it is twice as big as it needs to be.
puppyofkosh
17
Years of Service
User Offline
Joined: 9th Jan 2007
Location:
Posted: 6th Aug 2009 02:25
You can also use



and it will automatically load stuff from the specified folder.

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