Hi,
I have a problem.
I'm following the tutorial "Game Level", that using a scenario
exported of FPS Creator and load with function:
dbLoadObject ( "universe.dbo", 1 );
The problem is that this not implemented collisions, such as
the worlds BSP, because I think it loads the scene as an object only.
In the tutorial tried using the function dbAutomaticCameraCollision
for to activate the collisions for the camera, but the function
put me out of box of scenario.
Somebody can help me with the integrated of collions in the
scenario make in FPSC in Dark GDK.
Thank!
Note: Sorry by my english, but my native language is spanish.