So I have been using Dark GDK for some time now sucessfully everything has been working fine, but as of yesterday whenever I tried to compile anything GDK i get this crazy error
------ Build started: Project: Dark GDK - 3D Game3, Configuration: Debug Win32 ------
Compiling...
Main.cpp
Linking...
system.lib(dxdiaginfo.obj) : error LNK2019: unresolved external symbol _CLSID_DxDiagProvider referenced in function "public: long __thiscall CDxDiagInfo::Init(int)" (?Init@CDxDiagInfo@@QAEJH@Z)
system.lib(dxdiaginfo.obj) : error LNK2019: unresolved external symbol _IID_IDxDiagProvider referenced in function "public: long __thiscall CDxDiagInfo::Init(int)" (?Init@CDxDiagInfo@@QAEJH@Z)
convx.lib(ConvX.obj) : error LNK2019: unresolved external symbol _DXFILEOBJ_DeclData referenced in function "bool __cdecl XFILE_GetMeshData(struct IDirectXFileData *,struct sFrame *)" (?XFILE_GetMeshData@@YA_NPAUIDirectXFileData@@PAUsFrame@@@Z)
convx.lib(ConvX.obj) : error LNK2019: unresolved external symbol _DXFILEOBJ_SkinWeights referenced in function "bool __cdecl XFILE_GetMeshData(struct IDirectXFileData *,struct sFrame *)" (?XFILE_GetMeshData@@YA_NPAUIDirectXFileData@@PAUsFrame@@@Z)
convx.lib(ConvX.obj) : error LNK2019: unresolved external symbol _DXFILEOBJ_XSkinMeshHeader referenced in function "bool __cdecl XFILE_GetMeshData(struct IDirectXFileData *,struct sFrame *)" (?XFILE_GetMeshData@@YA_NPAUIDirectXFileData@@PAUsFrame@@@Z)
convx.lib(ConvX.obj) : error LNK2019: unresolved external symbol _DXFILEOBJ_FVFData referenced in function "bool __cdecl XFILE_GetMeshData(struct IDirectXFileData *,struct sFrame *)" (?XFILE_GetMeshData@@YA_NPAUIDirectXFileData@@PAUsFrame@@@Z)
Debug\Dark GDK - 3D Game3.exe : fatal error LNK1120: 6 unresolved externals
Build log was saved at "file://c:\Documents and Settings\Alex\Desktop\Dark GDK - 3D Game3\Dark GDK - 3D Game3\Debug\BuildLog.htm"
Dark GDK - 3D Game3 - 7 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
That was just the default 3D Dark GDK game project with NO changes to the code what so ever, what is going on here?
it was once said that a million monkeys at a million keyboards could re-produce the works of shakespear...
Now thanks to the internet we know that that is not true