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Work in Progress / Trong - DarkPRINCIPLES Game

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Daniel TGC
Retired Moderator
17
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Joined: 19th Feb 2007
Location: TGC
Posted: 15th Aug 2009 05:24 Edited at: 15th Aug 2009 05:26
Is it Tron? Is it Pong? No it's Trong!

Alpha 0.1 update --

Level made from primatives
Basic texture
Collision and reaction
AI

To do

Improve textures
Add 2 player mode
Add 2 player LAN mode
Add 2 player Internet mode
Add bitmap fonts
Add animation effects
Add menu
Add AI Options
Add Graphics Options (resolution, fullscreen, windowed etc)
Break project down into tutorial code
Write up tutorial
Record video tutorial
Write up design documenation

Screenshot - Alpha 0.1


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Mazz426
16
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Joined: 4th Feb 2008
Location: Edinburgh
Posted: 15th Aug 2009 12:41
looks pretty cool

some have greatness thrust upon them - W. Shakespeare
zzz
19
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Joined: 13th Nov 2005
Location: Sweden
Posted: 15th Aug 2009 13:41
Cute!

NeX the Fairly Fast Ferret
19
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Joined: 10th Apr 2005
Location: The Fifth Plane of Oblivion
Posted: 15th Aug 2009 14:44
Design documentation:

Quote: "Player A: Rectangle
Player B: Rectangle
Playing field: Rectangle subdivided into rectangles
Ball: Blue sphere"


I kid, I kid.

Daniel TGC
Retired Moderator
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Joined: 19th Feb 2007
Location: TGC
Posted: 15th Aug 2009 16:00
Nope that about sums it up! You forgot "Make things say ow, when hit with other things"

C0wbox
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Joined: 6th Jun 2006
Location: 0,50,-150
Posted: 15th Aug 2009 16:45
! - I want to play: right now. It sounds awesome if things say ow when they hit other things.

Daniel TGC
Retired Moderator
17
Years of Service
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Joined: 19th Feb 2007
Location: TGC
Posted: 15th Aug 2009 17:35 Edited at: 15th Aug 2009 17:38
lol, I'll get the alpha uploaded soon once I've got the sound effects working and dumbed down the AI so it doesn't catch every single ball. At the moment it's impossible to beat.

puppyofkosh
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Joined: 9th Jan 2007
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Posted: 15th Aug 2009 18:32
For the multiplayer are you going to be using the built in db commands or a plugin?
Daniel TGC
Retired Moderator
17
Years of Service
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Joined: 19th Feb 2007
Location: TGC
Posted: 15th Aug 2009 20:01
Everything will be natively done in DarkBASIC Professional. I'm not planning to use any plugins. Eventually this game will be turned into a full video tutorial. I want everyone to be able to learn from it. After all, once people have got the basic know how down, they can get as creative as they like with it.

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