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Dark GDK / Terrain Positioning

Author
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walsh_man
15
Years of Service
User Offline
Joined: 16th Aug 2009
Location:
Posted: 16th Aug 2009 12:44
I need help with my terrain positioning. I have made the tutorial that comes with dark GDK on terrain but how can i make it so my character starts on the terrain and not in the 'floating abyss'. This also applies to other objects because i tried positioning the bezerker model but it didnt end up there. My code so far for the fps is:

SFCBias
15
Years of Service
User Offline
Joined: 8th Aug 2009
Location: Hephzibah, GA, USA
Posted: 18th Aug 2009 00:10
if you mean out in the part where there is no terrain then what i did was run the game with
dbPrint(dbObjectPositionX());
etc.

then i wrote down those coordinates and put them in my initial dbPositionObject call

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