Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / How to UV Map a human?

Author
Message
SJHooks
15
Years of Service
User Offline
Joined: 13th Aug 2009
Location: Where you least expect me...
Posted: 17th Aug 2009 01:12
I'm having problems UV Mapping a person. So I created a random person in like one hour, and was wondering if anyone would UV map it so I would know where I would start. UV Mapping normal objects are kinda easy, but since a human is a complex mesh, I need help. Here's the picture:
If anyone can can you please UV Map it and show me the UV map or the model with the seams? I attatched the model .obj model. I'd appreciate if anyone found the time to help . -SJH

Attachments

Login to view attachments
KeithC
Senior Moderator
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 17th Aug 2009 06:10
Not sure if this is what you're looking for, but here's one (using 3D Coat), from Seppuku:

http://gameartistgroup.com/gag/index.php?topic=31.0

-Keith
SJHooks
15
Years of Service
User Offline
Joined: 13th Aug 2009
Location: Where you least expect me...
Posted: 17th Aug 2009 19:28
So pretty much divide the model in half. I can do that thanks
SJHooks
15
Years of Service
User Offline
Joined: 13th Aug 2009
Location: Where you least expect me...
Posted: 17th Aug 2009 20:35
Ok, it worked fine, thanks for the help .

Login to post a reply

Server time is: 2024-11-24 23:43:33
Your offset time is: 2024-11-24 23:43:33